Welcome to OpenRPG version 1.6.1...

Emote commands:

/date - Display the local and GMT time and date.
/dieroller roller - Set your dieroller or list the available rollers.
/font - Sets the font.
/fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
/help - Displays a list of emote commands.
/i or /i player_id_number - Ignore user associated with that player ID.
/lines [number] - View or set the maximum number of lines shown in chat.
/load - Loads settings from another ini file from the myfiles directory.
/log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
/me - Alias for **yourname.
/moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
/moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
/name or /nick your_name - Change your name.
/ping - Ask for a response from the server.
/purge - Purge history older than your buffersize.
/role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
/set [setting[=value]] - Displays one or all settings, or sets a setting.
/status your_status - Set your online status (afk,away,etc..).
/time - See /date.
/update [get] - Get the latest version of OpenRPG.
/version - Displays current version of OpenRPG.
/w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
Locating server at c-67-169-218-251.hsd1.or.comcast.net:6774...
Game connected!
(456) arthurtuxedo (enter): 11:23
Server Administrator-> You have connected to an OpenRPG server, version '1.6.1'.
No fog. It seems cool, but on this end CPU usage goes up to 100% in moments, lag grows exponentially, people start being unable to connect and stuff.

You may encounter adult conversations, concepts and material on this server. If you're under the age of consent, get out now. My arse is now officially covered... parents and watchdogs, take responsibility for your own damn kids, 'cos I sure as hell won't.

New! Enjoy the freedom of communication with the OpenRPG Veav I message board. There's no registration, no accounts or passwords at all, just post and enjoy. This is being hosted by a friend on sensitive space, so no posting anything overtly pornographic and definitely nothing illegal - that includes unlicensed PDFs, people.

This is a friendly server. I don't much care what you do, so long as you do it in a civilized manner. This means you can discuss anything you like and say anything you like, using whatever words you choose - so long as you aren't being an asshole.

(359) Veav (enter): 11:23
(431) zebbin/tim (enter): 11:23
(455) Ancient (enter): 11:23
Moving to room 'Tensided'..
(456) arthurtuxedo (enter): 11:23
Server Administrator->
It is pitch black. You are likely to be eaten by a Grue.

(458) Warrick Michaels (enter): 11:24
(456) arthurtuxedo: Heya
(459) Viridus (enter): 11:25
(459) Viridus: Yo.
(456) arthurtuxedo: Hi
(458) Warrick Michaels: rar
(459) Viridus: Ai! *kills mage*
(459) Viridus: Whoops.
(460) Jack (enter): 11:28
(460) Jack: 8D
(456) arthurtuxedo: Heya
(460) Jack: What's the word.
(456) arthurtuxedo: If Heath isn't here in 30 minutes, we'll just do it without him.
(456) arthurtuxedo: CorSec can be William
(460) Jack: I can?
(460) Jack: Well, of course I can.
(458) Warrick Michaels: Bwahaha
(460) Jack: Feh. I just wanted to watch the exciting finale.
(458) Warrick Michaels: Rocks fall, we all die
(456) arthurtuxedo: Google satelitte is awesome
(459) Viridus: I'm saying gag magic boy kill the beast and backtrack the sucker so we can get some real answers.
(460) Jack: I put Google satellite more in the 'nifty' category. With easy access to "pretty damned cool".
(458) Warrick Michaels: Yeah, I want to try WorldWind, that's supposed to be freaking amazing.
(456) arthurtuxedo: Will be really useful for SDN3
(456) arthurtuxedo: Let me see a picture for places where I've never been.
(456) arthurtuxedo: Heath is doing yardwork, apparently. Says he'll be done in 15 or 20 minutes
(460) Jack: Tell him to get his priorities straight.
(458) Warrick Michaels: Yeah, seriously.
(459) Viridus: Y'all ain't bleeding you can wait.
(460) Jack: You don't know that!
(458) Warrick Michaels: I'm bleeding internally
(459) Viridus: Pretty sure.
** (460) Jack gives a discreet huzzah **
(463) William (enter): 11:50
(463) William: Well holy shit, everybody's here
(456) arthurtuxedo: Yep
(460) Jack: Yeah, bitch.
(463) William: Quiet you
(456) arthurtuxedo: We left off with the mage explaining what was going on, and then going to complete his work. Viridus blocked the mage's path with a drawn sword
(456) arthurtuxedo: * * * Session 6 Start * * *
Attempting to assign the role of PLAYER to (458) Warrick Michaels...
Attempting to assign the role of PLAYER to (459) Viridus...
Attempting to assign the role of PLAYER to (459) Viridus...
Attempting to assign the role of PLAYER to (463) William...
** (463) William whirls around and grabs the mage by his robe lapels. "Look, we gotta deal with that thing one way or the other, so how bout we do that, then you can fully explain your ritual. Maybe we won't end up killing you." **
(459) Viridus: "Don't make promises William. Is Auden in one piece?" Viridus asked.
(456) arthurtuxedo: "And if the beast kills us all?"
(463) William: "Problem solved!"
(459) Viridus: "Then you won't have to worry about anything ever again."
(456) arthurtuxedo: The door shudders again, moving the blockading desk slightly. The wood starts to splinter.
(459) Viridus: "I believe we should take postions. Warrick you stay back and pepper it with your arrows." Viridus sugested.
(456) arthurtuxedo: He sighs. "I'll make preparations." He takes a pouch full of salt and starts to sprinkle it on the ground.
** (463) William moves to a position where he's got a clean shot at the doorway, and nocks an arrow. **
(458) Warrick Michaels: "Whatever we end up doing, it should probably be soon," Warrick takes a few steps back and nocks an arrow, ready to let fly at the beast when it comes through the door.
** (459) Viridus moves to the right of the doorway about 5 feet back, ready to leap in and strike when it breaks through. **
(459) Viridus: "First we kill this little vistor." Viridus answered.
(456) arthurtuxedo: (Remember that the doorway is at the top of a flight of stone steps)
(458) Warrick Michaels: ((Oh goody....circular or linear?
(459) Viridus: (Ah right, I thought you meant the door way into the room. Okay I'm at the entranceway to the room then.)
(458) Warrick Michaels: ((Okay, yeah, let's fall back to the room))
(456) arthurtuxedo: (Linear, 8 stairsteps)
(459) Viridus: (good should give Warrick at least one good shot then.)
(456) arthurtuxedo: The door shudders a few more times, before it finally gives way. The creature becomes visible, although the desk is still in its way.
(459) Viridus: "If you have a shot, take it!" Viridus cries.
(463) William: (Is there line of sight?)
(456) arthurtuxedo: (Above the waist is visible. It'll have to be a called shot)
(463) William: (ok)
(463) William: Called shot to the torso: [1d10+9+7] -> [6,9,7] = (22)
(458) Warrick Michaels: Upon seeing the creature, Warrick lets fly, aiming for whatever constitutes a torso for this thing.
(458) Warrick Michaels: [1d10+6+7] -> [6,6,7] = (19)
(458) Warrick Michaels: [1d10] -> [2] = (2) Severity, if applicable
(463) William: oh right. [1d10] -> [5] = (5)
(456) arthurtuxedo: (Not for called shots)
(458) Warrick Michaels: ((Oh, okay, sorry))
(463) William: (shitfuck!)
(456) arthurtuxedo: (Severity for a torso shot is just normal damage)
(456) arthurtuxedo: (2 6 damage hits)
(456) arthurtuxedo: The creature is hit by both arrows. It's hide is thankfully not armor-like, but it seems much hardier than a human, and the clean shots do not kill the beast.
(456) arthurtuxedo: Status: Wounded. +2 DF to all rolls, cannot sprint
(458) Warrick Michaels: "Certainly a resiliant creature, but it can bleed!"
(463) William: (it takes one full round to nock and draw back an arrow, yes?)
(456) arthurtuxedo: The creature wails and picks the desk up, throwing it through the nearest window and out of the way.
(456) arthurtuxedo: (Right)
(456) arthurtuxedo: Round 2
(459) Viridus: "Here puppy, puppy...
(459) Viridus: " Viridus tuanted (sorry)
(458) Warrick Michaels: Warrick pulls another arrow from his quiver and draws it back, preparing for another shot.
** (463) William nocks and draws back another arrow. Sweat begins to bead on his brow. **
(456) arthurtuxedo: The beast hurls itself at Viridus. Viridus' reach is longer, and he gets to attempt the first blow.
(456) arthurtuxedo: (1d10 + Coordination + HtH)
** (459) Viridus strikes out in a tight swing to chop into the beast [1d10+8+9] -> [9,8,9] = (26) **
(458) Warrick Michaels: ((Score!))
(463) William: (holy shit)
(459) Viridus: [1d10] -> [6] = (6)
(456) arthurtuxedo: (DF was 25, so that's a hit)
** (460) Jack (would like to point out that it looks like the same creature that attacked another expidition in a different realm.) **
** (463) William (would like to point out that the GM is a lazy bastard) **
(458) Warrick Michaels: ((I dive under the humvee and shoot it with my FN 5.7!))
** (456) arthurtuxedo (grins) **
(460) Jack: (tee hee!)
(456) arthurtuxedo: Viridus lands a fairly solid blow with his sword that would fell most men, but the creature barely seems to be slowed down by it.
(456) arthurtuxedo: Black ichor is sprayed all over Viridus.
(456) arthurtuxedo: Creature's status: Still Wounded.
(458) Warrick Michaels: ((And now the pain starts))
** (459) Viridus spits and perpares to dodge. **
(463) William: (All I know is pain!)
(459) Viridus: (I AM THE PAIN!)
(456) arthurtuxedo: [1d10 + 20 - 18] -> [3,20,-18] = (5)
(459) Viridus: ( I can roll to dodge right?)
(456) arthurtuxedo: The creature grabs Viridus with its left hook, holding him in place.
(459) Viridus: (guess that's a no...)
(456) arthurtuxedo: (You can decide to get a special dodge attempt in lieu of an attack, but the dodge attempt is implied in the difficulty)
(459) Viridus: (Ah okay)
(456) arthurtuxedo: Round 3.
(463) William: (what the dificulty be on a head shot?)
(456) arthurtuxedo: Viridus and the creature are in a grapple.
(456) arthurtuxedo: (Should be 20)
(463) William: (ok)
(459) Viridus: (Oy, being shot in back would suck right about now)
(458) Warrick Michaels: ((right then, headshots all around))
** (463) William lets fly with an arrow aimed directly at the creature's head, [1d10+16-20] -> [5,16,-20] = (1) **
(456) arthurtuxedo: Creature's grapple roll: (1d10 + Physique + HtH) = [1d10 + 10 + 5] -> [1,10,5] = (16)
(459) Viridus: [1d10+5+9] -> [5,5,9] = (19)
(458) Warrick Michaels: Warrick takes quick aim at the creature's head and lets another arrow fly at the target [1d10+7+6-20] -> [4,7,6,-20] = (-3)
(458) Warrick Michaels: (damn)
(459) Viridus: (Why do you guys hate me so?)
(463) William: (at least you didn't roll a 1. That would have hit Viridus in the back)
(456) arthurtuxedo: The creature is strong and ferocious, but Viridus has trained for many years in the ways of wrestling, and he easily turns the tide.
(459) Viridus: (can I still use my sword or am I to tangled up with the thing?)
(456) arthurtuxedo: You can break the grapple, make a melee attack, or perhaps hold it in place so that the arrow hits it and not you.
(456) arthurtuxedo: (Otherwise there's a 50/50 chance of who the arrow hits)
(459) Viridus: (I'll hold it in place for now)
(456) arthurtuxedo: Viridus pins the creature briefly, and William and Warrick let their arrows go.
(456) arthurtuxedo: (Btw, I goofed, with point blank range, DF was only 15)
(460) Jack: (Hit him in the vulnerable spots!)
(458) Warrick Michaels: ((Yay!!!))
(463) William: (woot, I say woot)
(456) arthurtuxedo: Both arrows hit the creature in the head. More black ichor sprays Viridus, and the creature seems gravely wounded.
(456) arthurtuxedo: Creature's status: Critical. +5 DF to all rolls. Unable to run or sprint.
(456) arthurtuxedo: Round 4
(463) William: (that ichor isn't corrosive, is it?)
(456) arthurtuxedo: Viridus and the creature are still locked in a grapple.
(459) Viridus: (Shut up! Don't give him ideas!)
(458) Warrick Michaels: (I'm hoping it's just not infectious or something)
(463) William: (lol)
(456) arthurtuxedo: Creature's grapple roll [1d10 + 10 +5 - 5] -> [4,10,5,-5] = (14)
(459) Viridus: [1d10+5+9] -> [8,5,9] = (22)
** (463) William nocks a third arrow and draws it back, exhaling slowly to slow his heart rate. **
** (459) Viridus grins has the creatures elemental tactics are no match for him. **
(458) Warrick Michaels: "Good job, Viridus! We have it now!" Warrick nocks yet another arrow and prepares to fire, for hopefully the final time tonight.
(456) arthurtuxedo: You can attack with your sword, break the grapple, or get the creature in a hold of your own.
(456) arthurtuxedo: A sword attack would be considered to have 8 MoS, meaning +2 severity
(459) Viridus: (I'll break and attack)
** (459) Viridus shoves the creature away and swing with his sword again. "Die wretch!" He orders **
(459) Viridus: [1d10+8+9] -> [6,8,9] = (23)
(456) arthurtuxedo: (1d10+1 for severity)
(459) Viridus: [1d10+1] -> [9,1] = (10)
(463) William: (oh jesus)
(458) Warrick Michaels: ((GOOOOOOOOOOAAAAL!!))
(459) Viridus: (BLLLLOOOOOOODDDDD SPPPPPPRRRRAAAYYYYYYY!)
(456) arthurtuxedo: Viridus swings the sword as hard as he can with both hands. It connects at the most vulnerable spot on the creature's next, severing it head, which hits the ground rolling.
(460) Jack: (boo! hiss!)
** (460) Jack (holds up a sign "MONSTORS RAWK!") **
(463) William: (lol)
(459) Viridus: (holds up sign Viridus 1, monsters 0)
(458) Warrick Michaels: Warrick smiles faintly to Viridus. "Nicely done, my friend, nicely done indeed," he turns to the wizard, bow still drawn. "Now then, tell us more."
** (459) Viridus walks over to the head, picks it up and throws it at the mage. "There now we can have a little time. Let's track the thing to it's place of orgin." He said holding the black stained sword. **
(456) arthurtuxedo: The mage begins chanting arcanely, and the group can see that he's been pouring salt in a circle around the altar. He only managed to cover about half of the circumferance.
(459) Viridus: (I just threw a monster head at him Arthur.)
** (463) William relaxes his arms, and drops the bow to his side. When he turns to check to make sure Auden is ok, he notices what the mage is doing. **
** (463) William strides over to the altar, shoves the mage aside, and hefts Auden to his shoulder. **
(456) arthurtuxedo: The mage ignored the thrown head, but he could not ignore a rude shove, and his spell is ruined for the second time that night. "Dammit!" He screams, "Can you not see what I'm trying to do here? There will be more of them!" He warns.
(459) Viridus: "I'll need more than your word. Gentlemen, do we backtrack while the trail is fresh?" Viridus said.
(463) William: "We can talk about that with the rest of the townsfolk. For now, you're not casting squat."
(463) William: He turns to leave.
(459) Viridus: "William are you sure we should go back?" Viridus asked.
(463) William: "We have to let the townsfolk know what's been going on. Everything. Bring the head."
(458) Warrick Michaels: "And we don't know for sure that this spell won't bring more of them. Human sacrifice has, as far as my travels have revealed, been linked to dark rituals. You can understand our hesitation."
(463) William: "Once they know, they can make the decision for themselves. I know I'm not about to let him kill a man, let alone this one."
(459) Viridus: "I still say we should backtrack along this thing's trail. We may get something solid out of it."
(456) arthurtuxedo: There is a bubbling sound, the creature's body and head are quickly turning into goo. The ichor covering Viridus seems to be evaporating.
(463) William: "That's a good idea. Here, you take him," he shifts Auden and hands him to Viridus. "I'll follow the trail, see where it leads. I'll meet you back at the town square in 10 minutes or less."
(459) Viridus: "Alright but be careful." Viridus said moving up the stairs with Auden over one shoulder.
(463) William: "Great. There goes the proof."
(458) Warrick Michaels: Warrick motions to the mage with his bow, "You. Come with us."
(459) Viridus: "Don't worry about it. Odds are we'll find more." Viridus called back.
** (463) William nods to himself, and then picks up the trail. [1d10+8+7] -> [5,8,7] = (20) **
** (459) Viridus heads toward the inn. Wondering just how much he could the priest before he exploded into calls for burning. **
(456) arthurtuxedo: The mage reluctantly follows Warrick and Viridus
whispering to William, William picks up the trail fairly easily. It leads out into the forrest.
(456) arthurtuxedo: The group makes it to the front gate without incident. William seems to have found the trail easily enough.
(463) William (whispering): I follow the trail, keeping my eyes and ears wide open for anything out of the ordinary.
(458) Warrick Michaels: Before he leaves the room, Warrick looks at the altar, trying to take it in now that the immediate danger is over. ((In other words, I'm trying to see if I can recognize it as anything in particular. Lore?))
(456) arthurtuxedo: The carvings are fairly generic runes of magical power. Nothing to indicate a particular god or cult, as far as Warrick can see.
(458) Warrick Michaels: Warrick frowns in frustration and follows after, perplexed by the situation.
whispering to William, The trail leads a short distance before William comes to a clearing of trees. There seem to be a lot of similar tracks here, all fresh, going off in different directions.
(463) William (whispering): What's the clearing look like? Is there some sort of hidden underground opening of some sort, any landmark at all?
(468) Enrique de la Cruz (enter): 12:47
(468) Enrique de la Cruz: ^_^
whispering to William, It's just a relatively small spot in the forest where there aren't any trees in a 10 meter or so radius
(458) Warrick Michaels: ((OMG, Marcao is early?))
(463) William (whispering): So no magical runes or other markings of any sort, just the tracks leading outwards?
whispering to William, William gets a sudden feeling of impeding dread. The hairs on the back of his neck are standing on end.
(459) Viridus: (Hi Marcao.)
(463) William (whispering): Time to bounce. Double time.
(460) Jack: o_O
(456) arthurtuxedo: The group (minus William) walks along the path to get to the main road and the village.
whispering to William, William turns to leave, but the way is now blocked, the trees seemed to have leaned closer together.
(468) Enrique de la Cruz: (;_;)
(463) William (whispering): ok, I circle around looking for a way out.
(460) Jack: (Don't cry Ernesto. I'm sure Ruby or Betsy - or whatever your rifle's name is - will make it all better.)
(463) William (whispering): btw, the trees haven't been destroyed or anything to create a clearing, they just weren't there to begin with, right?
(459) Viridus: (I think Jack is looking for a high speed sinus cleansing.)
whispering to William, (Right). Taking another path, the trees lean closer together to block that path as well, but they are sluggish. If he sprinted fast enough, William could take the next clear path before they could block it. All of the sudden, there is a popping sound and an inhuman wail. Another one of those creatures has popped into existence, and is standing not more than 20 feet from William!
(458) Warrick Michaels: ((We're off to see the wizard...))
(463) William (whispering): I sprint towards the nearest opening, and never look back.
(460) Toto: bark! bark! bark!
(456) arthurtuxedo: The group comes to the mage's macabre "Keep out" sign
whispering to William, You should be close enough that the group would hear you if you shouted.
(463) William: "Go, go, go! Get the hell back to town, now!"
(456) arthurtuxedo: William's voice carries to the group from somewhere in the forrest, preceeded by an inhuman wail.
** (459) Viridus trots pass it, toward the village. "Shit. Just Shit!" Viridus snarls. **
(458) Warrick Michaels: Warrick puts away his bow and grabs the mage if he doesn't start moving, "You heard the man! Move!"
(458) Warrick Michaels: ((who's idea was it to split up again?))
(456) arthurtuxedo: There are several answering wails at other points in the forrest and up ahead.
(459) Viridus: (Williams.)
(458) Warrick Michaels: ((Nice knowing you man))
(463) William: (hehe)
(459) Viridus: "Sounds like a pack of them. Will they follow us into the village, mage?" Viridus asked sweating under the burden that was Auden.
(456) arthurtuxedo: "I don't know." He replies. "My divinations only gave me a general idea what would happen."
(459) Viridus: "And that was?" Viridus asked.
(456) arthurtuxedo: "Things. Those things. First, a few, then... a lot." He says it without emotion, like he has already resigned himself to a grisly fate.
(459) Viridus: "Right then." Viridus cocks an ear to see if they're getting closer.
(456) arthurtuxedo: The village comes within sight. It is deathly quiet in the village and in the woods. There are no more wails, the crickets don't chirp, nothing.
(459) Viridus: "Head for the temple it's the most stable building." Viridus called.
(463) William (whispering): Have I exited the forest yet?
(456) arthurtuxedo: The group reaches the village. There is still not a peep.
(458) Warrick Michaels: "This silence is unnatural. I almost felt more comforted by the wails of those damned creatures," Warrick leads the mage to the temple, following Viridus. "Perhaps if we can hold in the temple until dawn..."
(459) Viridus: "Don't depend on sunlight driving them away. I hope William survived and found some answers." Viridus said stalking up to the temple and starting to kick the doors.
(456) arthurtuxedo: The door gives way on the first kick. It was unlocked.
(459) Viridus: "Priest! Are you in here? Are you well?" Viridus calls walking in.
(458) Warrick Michaels: Warrick leads the mage in and closes the door behind him, looking for a way it could be barred, if it were to come to that.
(456) arthurtuxedo: Still silence is the only greeting. But then, a wail. Close by, perhaps within the village. Another one follows, until there is a whole chorus of them coming from every direction.
(460) Jack: (soylent green is people!)
(459) Viridus: "I wonder... Could the villagers be..." Viridus shoke his head. Events must have unseattled him.
** (459) Viridus puts Auden down in a comfortable spot and starts searching the temple. **
(458) Warrick Michaels: "Be what? Responsible? Involved? The creatures? I don't know, but look for the priest, I'll try to barricade the door," with that, he gets to work, looking for ways to fortify the door in. "Wizard, come, make yourself useful."
(456) arthurtuxedo: The priest shuffles into view, but something is wrong. His eyes are glazed over, like the black robed kidnappers
(460) Jack: (braaaaaaainz)
(459) Viridus: "Damn it! Wake up man!" Viridus roars heading towards the priest.
(456) arthurtuxedo: He screams as loud as he can. The best approximation a human can make of the creatures' wails.
(456) arthurtuxedo: Warrick has finished barricading the door, and the mage works a spell to reinforce it.
** (459) Viridus slugs the priest [1d10+8+9] -> [5,8,9] = (22) **
(456) arthurtuxedo: The priest goes down, unconscious.
(459) Viridus: "Well that could have went better." Viridus muttered looking for some rope to secure the priest with.
(458) Warrick Michaels: "All right, now let's think about this. You started playing around in the magic here, and unleashed forces that affected the entire town. What makes you so certain you can lock this nightmare away?"
(456) arthurtuxedo: Looking out the viewports beside the door, the villagers come into sight. Many of them wear black robes. Some carry torches and lanters. Others carry weapons. They all shuffle toward the temple.
(459) Viridus: "Warrick we got company!" Viridus called. (what's the temple made of again?)
(456) arthurtuxedo: "All my research indicates that it can be done," he begins. "You wouldn't understand."
(458) Warrick Michaels: ((boring conversation anyway ;) ))
(456) arthurtuxedo: (Wood)
(463) William: (fantastic)
(459) Viridus: "Dumb it down then Mage!" Viridus snarled. (Yippie)
(460) Jack: (They're a little short for creatures of the night.)
(456) arthurtuxedo: (Deathstalker says he probably won't make it)
(463) William: (how much longer do you think this will go?)
(458) Warrick Michaels: "Right!" Warrick shouts back, then turns to talk to the wizard again, "Maybe not, because I certainly don't understand murder making this right again. In any event, they are coming. You may want to help us fight these people off, that is if you want to continue living past this night."
(456) arthurtuxedo: "All this is like a tear in the fabric of reality. I can close it, but I need a power source, and a human sacrifice is the most powerful one there is. But without my altare to amplify it.. I don't know."
(458) Warrick Michaels: ((Clearly he is not aware of the power of love.))
(459) Viridus: (groan)
(456) arthurtuxedo: The villagers keep coming, until the whole town is accounted for. The temple is surrounded, somewhat further away the chorus of wailing continues, and new creatures' voices seem to join it at an alarming rate.
(458) Warrick Michaels: "What else can give you power? Is there anything you could use as a substitute?"
(463) William (whispering): I suppose there's a good reason you haven't told me what I'm doing?
(456) arthurtuxedo: "Sure, pure magical cyrstals would make a fine power source, but I don't see one of those lying around!" He spits
(459) Viridus: "Well this is going to be one hell of a party then." Viridus said. He turned towards Warrcik "The whole village is out there." He said calmly.
whispering to William, Yep, you'll find out in a sec
(456) arthurtuxedo: Warrick sees a newcomer running toward the temple. It's William, but his eyes are glassed over. He draws his bow and begins to nock an arrow.
(460) Jack: (oh noes!)
(458) Warrick Michaels: "Magical crystals...Viridus, stay here, I'll try to wake the priest. It's a long shot, but it might be the only chance we have," he grasps Viridus's hand as he moves towards the priest, "Even if we do not survive this night, it was an honor to meet you and stand with you."
(459) Viridus: "I am glad to have met you." Viridus replys.
(458) Warrick Michaels: ((Medic check to try and wake up the priest))
(456) arthurtuxedo: The mage keeps working spells to put up magical barriers.
(456) arthurtuxedo: (He's awake)
(456) arthurtuxedo: The priest wakes with some prodding from Warrick, he is groggy and confused.
(458) Warrick Michaels: [1d10+6+8] -> [4,6,8] = (18)
(458) Warrick Michaels: ((Ah, okay, sorry))
(456) arthurtuxedo: William lets an arrow fly. [1d10 + 9 + 7 - 16] -> [3,9,7,-16] = (3)
(458) Warrick Michaels: "Listen, there's not much time left! Do you have any magic crystals?"
(459) Viridus: "I doubt he does Warrick, the church is very anti-magic." Viridus said.
(456) arthurtuxedo: The arrow flies through the open viewpoint and hits the mage in his right eye. The arrowhead explodes out the back of the man's head. He falls backward.
(463) William: (If it's any consolation, I'm very, very sorry)
(458) Warrick Michaels: ((So much for that idea))
(456) arthurtuxedo: Villagers throw their lanterns onto the side of the temple. The fire grows quickly.
(459) Viridus: "Well fuck. See to Auden, Warrick." Viridus said.
(456) arthurtuxedo: (That was a nice shot,
(456) arthurtuxedo: ( :D )
(458) Warrick Michaels: "Right," and with that, Warrick runs to tend to Auden, trying to wake him if at all possible.
(463) William: (I would have preferred if it had missed)
(459) Viridus: "Feel like a brisk evening charge into the hordes of hell by the way?" Viridus said drawing his sword. He wished he could have seen the deep woods again.
(458) Warrick Michaels: ((So would I))
(456) arthurtuxedo: Auden wakes up groggily, he is still covered in cuts.
(459) Viridus: (Doesn't matter.)
(458) Warrick Michaels: "Sorry to wake you only to give you bad news, but this looks pretty grim. Can you fight?"
(459) Viridus: "Hell can you walk?"
(456) arthurtuxedo: He stumbles to his feet. "I guess so..." he manages.
(459) Viridus: "Try to break for the woods. Head to the capital and get word to the governor if any of you make it through" Viridus said.
(458) Warrick Michaels: "Good, because there is a rather large fight upon us," Warrick stands and draws his sword, knowing that it may well be the last time. "The woods seem to be their domain now, Viridus. We should head for the stables if we can. Get a horse and ride as hard as we can."
(456) arthurtuxedo: Whatever the groups destination, they will have to act quickly before they are trapped in the burning building.
(459) Viridus: "I doubt there are any horses living, but we can try." Viridus said with a shrug heading for the door.
(458) Warrick Michaels: ((Any other exits, perhaps ones that give beelines to the stables?))
(468) Enrique de la Cruz: (LOL@ the villar piccie)
(456) arthurtuxedo: Taking the exit closest to the stables and making a run for it, the group finds their way blocked by 8 villagers. If they can get through them, their way will be clear
** (459) Viridus attacks slashing with his sword [1d10+8+9] -> [2,8,9] = (19) **
(456) arthurtuxedo: They are armed with knives.
(459) Viridus: [1d10] -> [5] = (5) for severity
(458) Warrick Michaels: "Right then, I don't think we can afford to be gentle anymore. Let hell know we will not come quietly!" Warrick approaches the nearest villager and slashes with his sword [1d10+6+6] -> [1,6,6] = (13)
(458) Warrick Michaels: ((fuckberries))
(456) arthurtuxedo: Viridus slashes the first villager to come against him, opening the man up. He falls to the ground.
(458) Warrick Michaels: [1d10] -> [8] = (8) not like it matters, but hey
(456) arthurtuxedo: Warrick's wrist is grabbed by another man as he tries to slash, but he gets free.
** (459) Viridus turns and attacks the villager grabbing Warrick. **
(456) arthurtuxedo: [1d10 + 6 + 5 - 5] -> [2,6,5,-5] = (8) Auden makes his attack.
(456) arthurtuxedo: But in his weakened state, he is not much of a fighter.
(463) William: (even in an unweakened state, he's not much of a fighter)
(459) Viridus: (sorry got a little ahead of myself.)
(456) arthurtuxedo: [1d10 + 6 + 7 - 6] -> [6,6,7,-6] = (13)
(456) arthurtuxedo: [1d10 + 6 + 7 - 6] -> [9,6,7,-6] = (16)
(458) Warrick Michaels: ((Yeah, got whooped by the mage :p))
(458) Warrick Michaels: ((I reiterate: aw fuckberries.))
(456) arthurtuxedo: Two of the villagers fall upon Auden, one viciously stabs him in the ribs while the other opens up his jugular.
(459) Viridus: "Damn you!" Viridus cursed.
(458) Warrick Michaels: ((So much for the absent PC's character ;) ))
(456) arthurtuxedo: [1d10 + 6 + 7 - 18] -> [7,6,7,-18] = (2)
(456) arthurtuxedo: [1d10 + 6 + 7 - 18] -> [3,6,7,-18] = (-2)
(456) arthurtuxedo: [1d10 + 6 + 7 - 18] -> [9,6,7,-18] = (4)
(463) William: (ROFL)
(456) arthurtuxedo: [1d10] -> [2] = (2)
(456) arthurtuxedo: [1d10] -> [2] = (2)
(456) arthurtuxedo: Three stab and slash at Viridus, but his armor keeps him from harm.
(458) Warrick Michaels: ((Bless))
(459) Viridus: (Whew)
(456) arthurtuxedo: [1d10 + 6 + 7 - 17] -> [10,6,7,-17] = (6)
(456) arthurtuxedo: [1d10 + 6 + 7 - 17] -> [1,6,7,-17] = (-3)
(458) Warrick Michaels: ((And now it's pincushion time))
(456) arthurtuxedo: [1d10+3] -> [5,3] = (8)
(458) Warrick Michaels: ((Mommy))
(459) Viridus: (SHIT!)
(456) arthurtuxedo: One of them gets a good stab on Warrick, wounding him (+2 DF, cannot sprint)
(456) arthurtuxedo: Round 2
(456) arthurtuxedo: (You can make 2 attacks per round at +4 DF each, 3 at +8)
(458) Warrick Michaels: "Augh! Blast! Damned thralls!" Warrrick eyes the stables, wondering if he can make it and leave the thralls behind.
** (459) Viridus spins and assualts the one who grabbed Warrick. [1d10+8+9-4] -> [1,8,9,-4] = (14) **
(459) Viridus: (That hit?)
(456) arthurtuxedo: (Nope)
** (459) Viridus attacks again with a backslash [1d10+8+9-4] -> [1,8,9,-4] = (14) **
(459) Viridus: (Aw Damn.)
(456) arthurtuxedo: (Wow, that's some crap luck)
(456) arthurtuxedo: Warrick makes a break for it
(463) William: (that's bullshit, two 1s in a row)
(459) Viridus: (Tell me about it.)
(458) Warrick Michaels: ((Run Warrick, Run!))
(456) arthurtuxedo: [1d10 +6 +7 -17] -> [4,6,7,-17] = (0)
(456) arthurtuxedo: [1d10 +6 +7 -17] -> [4,6,7,-17] = (0)
(456) arthurtuxedo: [1d10] -> [10] = (10)
(456) arthurtuxedo: [1d10] -> [3] = (3)
(460) Villager_01: (braaaaaainz)
(456) arthurtuxedo: Ouch
(463) William: (shitfuck)
(456) arthurtuxedo: As Warrick turns to run. One of the villagers trips him and the others grab him, allowing one of them to slash his throat.
(456) arthurtuxedo: [1d10 + 6 + 7 - 18] -> [1,6,7,-18] = (-4)
(456) arthurtuxedo: [1d10 + 6 + 7 - 18] -> [7,6,7,-18] = (2)
(456) arthurtuxedo: [1d10 + 6 + 7 - 18] -> [1,6,7,-18] = (-4)
(456) arthurtuxedo: [1d10 + 6 + 7 - 18] -> [3,6,7,-18] = (-2)
(456) arthurtuxedo: [1d10 + 6 + 7 - 18] -> [1,6,7,-18] = (-4)
(456) arthurtuxedo: One of the villagers stabs Viridus, but it again fails to pierce his armor.
(456) arthurtuxedo: Round 3
(456) arthurtuxedo: [1d8] -> [3] = (3)
** (459) Viridus Viridus lunges straight forward attacking while screaming curses at the top of his lungs trying to break through. [1d10+8+9] -> [9,8,9] = (26) **
(456) arthurtuxedo: The still-controlled William lets fly with an arrow meant for Viridus, but one of the villagers inadvertently steps in front of it.
(459) Viridus: (DIE BASTARDS!) [1d10] -> [8] = (8)
(459) Viridus: "That's for Warrick!"
(460) Jack: (ew.)
(456) arthurtuxedo: [1d10 + 9 + 7 - 15] -> [2,9,7,-15] = (3)
(456) arthurtuxedo: [1d10] -> [4] = (4)
(456) arthurtuxedo: The villager hit by the arrow staggers. Viridus brutally cuts down the man standing in front of him as he breaks for the stables.
(456) arthurtuxedo: [1d10 + 7 + 6 - 28] -> [4,7,6,-28] = (-11)
(456) arthurtuxedo: [1d10 + 7 + 6 - 28] -> [7,7,6,-28] = (-8)
(456) arthurtuxedo: [1d10 + 7 + 6 - 28] -> [5,7,6,-28] = (-10)
(456) arthurtuxedo: [1d10 + 7 + 6 - 28] -> [2,7,6,-28] = (-13)
(456) arthurtuxedo: [1d10 + 7 + 6 - 28] -> [4,7,6,-28] = (-11)
** (459) Viridus sprints full out for the stables, not stopping for anything. **
(456) arthurtuxedo: The villagers lunge for Viridus' face so that they do not ineffectually hit his armor, but he is too determined and he bats their attacks aside as he runs for the stables.
(459) Viridus: (So I'm there right?)
(459) Viridus: (At the stables I mean.)
(456) arthurtuxedo: As he nears it, he hears the frightened whineying of horses.
(456) arthurtuxedo: Running inside, he finds 3 horses.
(459) Viridus: "I was wrong Warrick! You were right!" Viridus cried darting into the stables hoping that Warricks shade could hear him.
(458) Warrick Michaels: ((I TOLD YOU SO! Stupid git.))
(458) Warrick Michaels: ((luff))
(456) arthurtuxedo: With no time to saddle up, Viridus hops on the least frightened horse and cuts the rope. Holding on for dear life, the horse does not have to be instructed to bolt.
** (459) Viridus leads out the nearest one and jumps on kicking it forward and clinging for dear life. **
(459) Viridus: (LOL!)
(458) Warrick Michaels: ((hehe))
(456) arthurtuxedo: Three villagers are bowled over and trampled when they try to get in its way.
(460) Jack: (Mr Ed! Noooo!)
(456) arthurtuxedo: But there is no stopping the animal, and it gallops from the village at an astounding pace. The nightmare creatures give chase, but they are not fast enough, and they are left behind.
(459) Viridus: "Faster, let's go! Good boy!" Viridus urged the animal.
(458) Warrick Michaels: ((Rest in peace, Warrick...you poor bastard.))
(459) Viridus: (He kicked ass. Proud to have known him man.)
(460) Jack: O_o
(459) Viridus: (Auden on the other hand...)
(460) Jack: (and that poor, poor mage! IN THE EYE! @_@
(456) arthurtuxedo: But all is not clear yet. William was aiming very carefully. He only had one shot, and he intended to make it count.
(458) Warrick Michaels: ((Hey, he did give the mage a good fight for a bit, let us know something foul was up.))
(463) William: (yeah, that was a spectacular shot...omg)
(458) Warrick Michaels: ((Ruh-roh Raggy))
(456) arthurtuxedo: (Make the roll, William)
(459) Viridus: (I know I'm just having some fun.)
(463) William: [1d10+9+7] -> [3,9,7] = (19)
** (458) Warrick Michaels prays **
(459) Viridus: (I'm about to be shot in the back aren't I?)
(456) arthurtuxedo: The horse almost trips, and lurches to the side. William's arrow flies through the space where Viridus' head would have been. The arrow loudly thunks into the trunk of a tree.
(460) Jack: (boooooooo!)
(458) Warrick Michaels: ((Yes!))
(459) Viridus: "Thank you God." Viridus whispers.
(456) arthurtuxedo: Even so, the shot only misses by a scant few inches.
(460) Jack: bah!
(456) arthurtuxedo: (DF was 21)
(458) Warrick Michaels: ((Hey, thank me, I was the one doing the praying!))
(460) Jack: (There is no god!)
(456) arthurtuxedo: Out of bowshot, Viridus gallops on. Toward the capital.
(459) Viridus: (how am I suppose to know that? You're dead!)
(456) arthurtuxedo: * * * End Campaign * * *
(459) Viridus: Going to write an Epilouge?
(458) Warrick Michaels: ((That's it, I'm haunting your ass now!))
(458) Warrick Michaels: Hehe, that was fun :)
(459) Viridus: Hey I killed a bunch for you, didn't I?
(460) Jack: Huzzha!
(463) William: That was fucking awesome. It would have been even better if that shot had connected though, then the more things change, the more they stay the same.
(456) arthurtuxedo: Epilogue will follow
(460) Jack: For all your valiant attacking of the darkness, the Darkness survives!
(459) Viridus: Viridus was just lucky.
(460) Jack: [1d10] -> [4] = (4)
(460) Jack: [1d10] -> [9] = (9)
(458) Matthew Guilliard: Damn lucky indeed
(463) William: [1d10] -> [3] = (3)
(463) William: fuck
(463) William: [1d10] -> [9] = (9)
(460) Jack: ha ha!
(456) arthurtuxedo: Well, I had originally planned that everyone would be horribly killed, but this was a good outcome, too. :)
(463) William: there we go, that would have killed him dead
(460) Jack: Question, Art!
** (460) Jack raises his hand **
(458) Matthew Guilliard: Hehe, hey, most everyone died, so fair enough
(460) Jack: What would have happened had the mage completed his ritual?
(460) Jack: What's the velocity of an unladen african swallow?
(463) William: European
(459) Viridus: Didn't know that was a velocity...
(463) William: Well, it's an unladen swallow, and then it's asked if it's african or european
(458) Matthew Guilliard: It is in crazyworld.
(458) Matthew Guilliard: How fast are we going? MEZZEROBEAN!
(482) Penny (enter): 14:00
(456) arthurtuxedo: If the mage had completed his ritual, it would have gone awry, accelerating the process instead of stopping it.
(463) William: Woot!
(458) Matthew Guilliard: yeah, blood magic tends to not do good things
(463) William: And Auden still would have died
(459) Viridus: Only without a fight.
(463) William: I got another question: will William have any memory of what happened, or does he wake up and assume he just fell asleep in the forest?
(458) Matthew Guilliard: Can Viridus come back and have my character ressurected? ;)
(456) arthurtuxedo: Viridus does come back, but doesn't find what he expected. Talking to him about it now. Will be in the epilogue.
(463) William: Nope, by that time you'll have been torn apart by the mob and eaten by the nightmare creatures. ;)
(458) Matthew Guilliard: ((hehe, okay))
(456) arthurtuxedo: William's fate is up to you. Write it however you want to, but wait for Viridus' epilogue first, so yours can jibe with his.
(463) William: Sweeeeeet.
(459) Viridus: I gotta say that it's a good ending Art has written up. I'm having some trouble deciding my characters reaction to it.
(458) Matthew Guilliard: My neck is a pez dispenser!
(456) arthurtuxedo: Auden was played fairly well, but his player was absent about half the time, so we didn't get to really know him. Poor warrick, on the other hand...
(463) William: Yeah, it's really too bad about Warrick. He was a good guy. Auden, not so much. Kind of shifty, that one.
(459) Viridus: I'll wait until Arthur posts it and then hash it out. Yeah... Poor Warrick, I was looking forward to reaping bloody veneage.
(456) arthurtuxedo: So how would you rate the campaign? Was it scary? Did it surprise you? Or were you just kind of going through the motions? How would you have done things differently?
(458) Matthew Guilliard: ((My secrets go with me to my grave! Well, except for everything I wrote in my journal, that is. Viridus might want to pick that up if he comes back.))
(458) Matthew Guilliard: ((Nothing useful for this game, but it's there :)
(463) William: I thought it was awesome. I'll have to wait for the epilogues to get the full story, but as it is now I'd give it an 8 out of 10.
(459) Viridus: Surprising has hell. Kept me guessing until the end. I'll go with Williams rating.
(458) Matthew Guilliard: Yeah, that was a really fun game :)
(463) William: It wasn't really scary, though. Kind of shocking in the sense that there were some interesting twists, but I really can't get scared from an RPG.
(459) Viridus: Well you can scare a guy but it's easier in person.
(458) Matthew Guilliard: Unless it's FATAL, of course.
(463) William: Oh jesus, yeah, that's scary.
(458) Matthew Guilliard: But that's just scary on its own.
(456) arthurtuxedo: Not even when you tracked the footprints, and the trees closed the exits when you tried to leave?
(456) arthurtuxedo: The rest of you can read that part in the chat log.
(463) William: Shocking, yes. Scary? Not really. I said, "oh shit" to myself, though.
(458) Matthew Guilliard: can't wait to see the full log of this thing
(463) William: I certainly had no idea I was going to get possessed.
(458) Matthew Guilliard: Oh shit was a staple for most of us I think :)
(459) Viridus: Yeah.
(456) arthurtuxedo: As far as SDN3 goes, Deathstalker called and said he couldn't make it.
(456) arthurtuxedo: But everyone else is here, right?
(458) Matthew Guilliard: Well, we do have an extra here...maybe Frigid here could take over for him? :)
(463) William: Alrighty, so shall we go ahead with that? I think we've got everybody but him.
Attempting to assign the role of PLAYER to (460) Jack...
Attempting to assign the role of PLAYER to (468) Enrique de la Cruz...
Attempting to assign the role of PLAYER to (482) Penny...
(456) arthurtuxedo: You up for it frigid?
(459) Viridus: I have no clue what's going on and what the character is. I'll have to opt out of that man.
(463) Steve: aight, coo
(456) arthurtuxedo: OK, playing strange characters insn't for everyone, after all :)
(458) Matthew Guilliard: fair enough
(463) Steve: We'll just have him get brutally slaughtered instead ;)
(460) Jack: bok bok! (no worries)
(459) Viridus: Never play a character I don't know. Sorry.
(460) Jack: Maybe zombies will possess him too.
(460) Jack: I'm just fooling. :)
(458) Matthew Guilliard: No worries, but feel free to sit in and watch us go to town, or field, or wherever it is we're heading this week,
(459) Viridus: But I will hang around and watch :D
(456) arthurtuxedo: That would be bad. Because in this setting, if he got possessed, the first thing he'd do is mount the .50 cal machine gun and open up on the party :)
** (458) Matthew Guilliard starts up Willy Nelson singing "On the Road Again" **